Experienced and motivated 3D Character Artist with 17+ years of expertise. My work is my hobby, so I like it and do my best for every project I involved in. I like to play with form, color and light to bring characters to life. My technical background allows me easily communicate with programmers, designers and artists. I try to hold my hand on the pulse of the CG industry and implement modern technologies in a projects. Now I work as Principal Character Artist at Frag Lab